Phew, four day weeks at work are hectic - same amount of work to be done, just 1/5th less time to do it in!
First game - Paul Chambers - Soviet Strelkovy - Encounter
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Hang about, this isn't the Netherlands. Hanz, are you sure that was the right train?? |
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Not deployed yet, just looking cool... |
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Deployment, I'm hoping to press up and storm the right objective |
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The Soviet horde is growing... so many guns! |
I pushed hard with the first platoon on the right flak, driving hell for leather into the face of the guns. I had hoped to kill his SU122's (or 100's?. They were AT scary either way) at a faster rate than I did. A combination of shelling and the SU fire accounted for a couple of the tigers until I remembered to take pictures again.
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Burning tigers. Booo! |
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They are only guns right? Should be easy to crush under my tracks.... |
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My tigers arrive on the left corner, although I forget to bring them on up to 16" on, and they crawl on from the back edge |
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The SU's and t24's from reserve (not forgetting they can come on from 16" in) flank and destroy the first half of the tigers |
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More reserves, wrong corner! Dang scattered reserves |
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Tigers push up. At last |
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Oh dear, one dead, and a ton of t34's. Not looking good |
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Trying to kill some of those pesky dug in guns |
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The t34's come around the corner, but hen and chicks + gone to ground limit their shooting. The two tigers in the wood and the two in the centre take a heavy toll |
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Bottom, my two 'cavalry' tanks help defend the objective |
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Paul moving his infantry across the olive groves |
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The remaining t34's form a firing squad, after the tigers retreat into the woods, whilst still contesting |
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Four 88 mm KwK 36 L/56 roar in anger, and destroy enough to force a check on the t34's - who fail and flee! |
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The SU's die and flee, meaning the battle unexpectedly swings my way... |
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The tigers assault the left objective, driving back the guns. The two remain in the woods, guarding against the assault guns. |
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The tigers flank the carefully lined up defenses |
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Guns rush to defend the objective |
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The tigers kill the remaining infantry in the centre, but still a long way from a check. |
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The assault on the left fails after some unlucky rolls, leaving the tigers dead |
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Part of the dead pile |
I have to thank Paul for a great game, that swung both ways, and was tense till the end. With last bounds, and neither of us in a position to push for a win, it was a worthy draw. Paul would end up joint third!
9 tournament points to me
Game Two - 'Dr' Hamilton - Brit 50th Assault "Piat delivery service" - Counter Attack
My second game against on the
Breakthrough Assault crew, playing counter attack. Not much to say on this one, I pushed my luck trying to finish off the Tank Destroyers, and the dice just didn't like me. I tied up his AT guns fainting to push for the left objective, but it didn't really do much. Finally killing the M10's with a Tiger rush, I ended up being killed by Piats, then assaulted and surrounded, failing the morale check on the platoon, then the company. Oh well! Was still a fun game!
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So many hedges... |
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Tiger Carpark |
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Alex's Sniper. Best 50pts ever! |
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Annnnd the tiger graveyard begins. |
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M10's in the hedge reap a heavy toll. |
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Eat Mg34 tommy! |
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Smoke limits the killing power of the tigers |
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Push up and kill those poxy M10's |
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Get PIAT'd, then assaulted and killed! |
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And off they all run! |
Not sure what I could have done differently, dug in Vet infantry is the bane of my tigers, but we did learn about the 'loophole' rule, where infantry can 'dig in' when in a building, and can create firing points through solid walls.
1 point to me!
Game Three - Paul Cummings - Armoured Rifle Company - Hold the Line
By this point, I was sleep deprived and tired. I got to deploy all 12 Tigers as the attacker, and resolved to roll the dice and ram all of them down on one objective, and force a company break before the delayed reserve tank hunters arrived.
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Notice the subtle set up, and delicate tactics... |
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The targer |
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The start point |
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PANZER VORR!! |
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The ambushing second platoon reinforces the defenders.... |
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The storm-troopering 76mm shermans (thanks to Abrahms) were a real pain! |
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No time to wait. Pinned one of the platoons, and went for it hell for leather.. |
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After an assault that seemed to last an eternity, there are a lot less infantry, but a lot more burning tigers. |
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Is what's left enough to get the job done? |
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Nope! |
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Tank Destroyers turn up and ruin my fun! |
The assault was a lot of fun, but ultimately didn't go my way. Was a great finish to the first day, even if it was another 6-1 loss!
Game 4 - Andy Croft - Grenadier Kompanie (85th) - Cauldron
Being aware that it was Andy's first tournament (and in fact games of Flames of War), I tried my best to share my limited FoW knowledge with him, and point out the Pros and Cons of different options. Despite this, it was a horrible mission for him, as once I took out his only two AT assets (Pak 40's and Stugs) it was a case of shooting the infantry and guns until I could clear an objective.
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1ic tiger awaits deployment |
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Easy for the tigers! |
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Only this platoon is ALL Panzerfausts... |
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Immediate Ambushing Pak 40's |
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Combination of Artie and hedges cause some pins/bogs, but no permanent damage |
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Second objective has just as many infantry, only these ones have a Shrek and Faust... |
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Pak 40's dwindle in number |
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Reserve platoon arrive to harry the second objective |
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Just over 4" away... |
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The 40's and 105's are dead... |
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His reserve stugs don't fare too well either |
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As they are facing four tigers on the left flank.... |
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Tigers close in... |
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Infantry and AA arrive and hide behind a hill. The infantry would get to the top, but then be pinned for the rest of the game. |
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After assaulting and clearing the objective, the 1IC rushes over to contest. Brave, brave man. |
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It didn't end well for him. |
After capturing the objective, and killing over a third of his platoons, I scored 19 points. Andy was a great guy to play against, and his army looked great.
Game 5 - Mark Owen - British Rifle Company - Free for all
Although a lot of Mark's army couldn't hurt me, the bits that could (his M10's and Fireflys) were loaded for bear....
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So.. Much.... AT15... |
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Brave tigers try to deal with the right flank |
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Having remained gone to ground and concealed, the M10's didn't do much when they revealed themselves, but soon took a pummelling |
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A tiger burns from the Firefly hiding in the Bocage on the left |
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M10's dealt with, I shift aim to take out the firefly - and cause the platoon to flee |
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After killing the fireflys on the right, the tigers press on! |
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The tigers push up the left too! |
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Panzer Vorr! |
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Three tigers can kill some universal carriers right? |
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First one dies easy enough. |
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Wait - WHAT? Ok, I killed the centre firefly platoon, but the universal carriers had a PIAT - Resulting in a bailed tiger. Add the two destroyed from the firefly and its a check, Which they fail. TIGERS KILLED BY A PIAT! AGAIN! |
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Two tigers messing up the right flank, getting bailed every now and then, but nothing major |
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After Killing several Platoons, I finally get the company break! |
Mark was a great opponent to play against, and we really got into each of the dice rolls. He even didn't get upset when I was trying to deal with the PIAT universal carrier (could I gun tank it? Move so its the only one of the two I could see to kill...). In fact, he was so gracious I did neither of those things, (what with the Gun tank one being illegal) and instead killed them the old fashioned way.
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My final score sheet |
I had a great weekend, and thoroughly enjoyed all my games, so much so I can't wait for next September for "Art of War Too", the early war tournament.
Thanks to Steve and Tim for running, and Richard of the Sanctuary for such a great venue, and thanks to you for reading!
Fez